Beginning Chinese For Kids
Beginning Chinese For Kids

Learning Design
Time
Spring 2025
Tags
# Language Learning
# Interactive Learning
# Curriculum Design
My role
Learning designer - Individual Project
Tools
Canvas, H5P, storyboard planning, video editing, curriculum mapping
Audience
Overseas heritage learners ages 6-9
Time
Spring 2025
Tags
# Language Learning
# Interactive Learning
# Curriculum Design
My role
Learning designer - Individual Project
Tools
Canvas, H5P, storyboard planning, video editing, curriculum mapping
Audience
Overseas heritage learners ages 6-9
Designing an interactive online Chinese course for young heritage learners
Designing an interactive online Chinese course for young heritage learners
Designed an online Chinese course for young heritage learners, including the course proposal, syllabus, curriculum structure, and a sample module. The project focused on creating a learner-centered online experience through clear pacing, contextualized language tasks, and interactive practice.
Context
The course was designed for children ages 6-9 learning Chinese online in a bisynchronous format, with asynchronous learning supported by regular check-ins for progress and questions.
Problem
Asynchronous language learning for young beginners needs stronger engagement and pacing, along with more visual, contextualized practice that supports real language use.
Process
Started with a course proposal and defined course-level learning outcomes
Designed the syllabus and overall course flow before building module content
Used alignment planning to connect outcomes, activities, and assessments
Developed a sample module on food and drink as a learner-facing prototype
Built an H5P branching scenario for ordering food in a realistic context
Used storyboards to plan interaction logic before developing media and activities
Deliverables
Syllabus
Course design document with alignment matrix
Orientation and Week 15 sample module
H5P branching scenario for ordering food

Outcomes
Produced a full course prototype that demonstrated how curriculum planning could be translated into an engaging online learning experience for young heritage learners. Instructor feedback was strongly positive, including: “I am thrilled with what you were able to create in just a few short months.”
Reflection
Strong e-learning for young learners depends on more than content delivery. It requires intentional pacing, contextual task design, and interactions that make language use feel meaningful. It also strengthened my ability to move from course-level planning to detailed module and interaction design.
Context
The course was designed for children ages 6-9 learning Chinese online in a bisynchronous format, with asynchronous learning supported by regular check-ins for progress and questions.
Problem
Asynchronous language learning for young beginners needs stronger engagement and pacing, along with more visual, contextualized practice that supports real language use.
Process
Started with a course proposal and defined course-level learning outcomes
Designed the syllabus and overall course flow before building module content
Used alignment planning to connect outcomes, activities, and assessments
Developed a sample module on food and drink as a learner-facing prototype
Built an H5P branching scenario for ordering food in a realistic context
Used storyboards to plan interaction logic before developing media and activities
Deliverables
Syllabus
Course design document with alignment matrix
Orientation and Week 15 sample module
H5P branching scenario for ordering food

Outcomes
Produced a full course prototype that demonstrated how curriculum planning could be translated into an engaging online learning experience for young heritage learners. Instructor feedback was strongly positive, including: “I am thrilled with what you were able to create in just a few short months.”
Reflection
Strong e-learning for young learners depends on more than content delivery. It requires intentional pacing, contextual task design, and interactions that make language use feel meaningful. It also strengthened my ability to move from course-level planning to detailed module and interaction design.
Beginning Chinese For Kids
What this project shows
Designing interactive language learning
Structuring curriculum into engaging modules
Creating media-rich asynchronous learning
The Skyweave Loom: A Tabletop Game for AI Literacy
Mind Mapping In Elementary English
